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Per Westermark
04/07/12 16:18
Read: 364 times
Sweden


 
Msg Score: +1
 +1 Good Answer/Helpful
#187053 - Reflection?
Responding to: Jez Smith's previous message
The normal way to handle reflection is to use a cir-pol filter on the camera.

A tilt-shift is great for getting in control of depth-of-field, or to straighten out architecture.

But I haven't managed any control of reflections with it - exactly how do you do that?

List of 13 messages in thread
TopicAuthorDate
"seeing" around corners      Joseph Hebert      04/06/12 09:12      
   Nobody finds this interesting?      Joseph Hebert      04/07/12 09:27      
      Its holiday time      Jez Smith      04/07/12 14:32      
         Reflection?        Per Westermark      04/07/12 16:18      
            Normally      Jez Smith      04/08/12 03:38      
               paralax      Joseph Hebert      04/08/12 06:06      
                  No its not parralax      Jez Smith      04/08/12 08:30      
               But loss of reflection is just secondary result of off-axis      Per Westermark      04/08/12 15:04      
               That's why they have the features on those view cameras      Richard Erlacher      04/08/12 19:35      
      2D?      Per Westermark      04/07/12 16:20      
         time of flight      Joseph Hebert      04/07/12 18:37      
   Bostonian      Andy Peters      04/09/12 11:15      
      I don't see that as an overstatement      Richard Erlacher      04/09/12 11:25      

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